SNEmulDS is partially based on SNEmul, a SNES emulator for DOS and linux, which was the cooperative work of archeide & v0x.
Updates in version 0.4:
- Fixed ROM paging, this should improve stability of large ROMs (especillay DKC2)
- Some CPU instructions were bugged because of the way SNEmulDS write in I/O ports, this should also improve stability (ie Crash before first boss in Zelda)
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Fixed a bug that made Chrono Trigger freeze during battles
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Changed the way emulator detect blank screen (Street Fighter Turbo, RTYPE3, Final Fantasy Mystic Quest now works)
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Fixed some bugs with SRAM memory, which unlock most ROM protections (Uniracer, Bust-a-move, … now boot)
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Now sound core doesn’t randomly crash when using line by line engine
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Better reset of sound core, some games now run correctly when they are launched after another game (ie Super Bomberman >2)
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Save states also save options
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Added background layer selector. You can again enable/disable backgrounds.
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Added hinge support. If you close you DS, emulation is stopped and SRAM is saved.
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SRAM is now automatically saved before loading another ROM
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