Sega's next generation console, the Sega Dreamcast, was released
before the Playstation 2, but ending up losing the race to Gamecube
and the PS2. Many believe this was due to bad marketing.
Specifications:
-CPU: Hitachi SH-4,
200MHz clock rate, 360 MIPS (millions of instructions per second), 1.4
GigaFLOPS (floating-point operations per second), 128-bit 3D
calculations, 64-bit data bus, 800+ MBytes/second bus bandwidth
-Graphics Core: NEC PowerVRSG, 3 million polygons/second peak
rendering rate, Perspective-Correct Texture Mapping, Point, Bilinear,
Trilinear and Anisotropic Mip-map filtering, Gouraud shading 32-bit
z-buffer, Colored light sourcing, Full scene anti-aliasing
Hardware-based Fog, Bump mapping, 24-bit color, Hardware-based texture
compression, Shadow and Light volumes, Super sampling
-Memory: 16 MB main RAM, 8 MB video RAM,
2 MB sound RAM
-Resolution: 640x448.
-Colors: 16.7 million
-Sound: Yamaha Audio Core, 32-bit RISC CPU, DSP for real-time effects,
64 sound channels, ,Full 3D sound support, Hardware-based audio
compression
-Dreamcast Control Pad: Digital and analog directional controls, Dual
analog triggers, Virtual Memory System data save unit
-Expansion Options: Modem: 33.6kb per second transfer rate (56kb in
U.S.) Upgradable
- Operating System: Customized Microsoft Windows CE and Sega operating system
-Media: GD-ROM (GigaByte Disk-ROM) Drive - Maximum speed 12X 1.2
GigaByte capacity
-Console Dimensions: 7 7/16" X 7 11/16" X 3" , 190 mm (W) x 195 mm (H)
x 78 mm (D)
-Weight: 4.4 pounds, 2.0 kg
-Release Date: November 20, 1998 (Japan), September 1999 (USA)
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