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The Sega Genesis was one of the two great 16-bit systems of it's time, the other being the Super Nintendo. As Sega was not able
to obtain the trademark in the US, the unit was called Genesis there.
The Genesis had two major addons: a 32-bit extension called 32X and a
CD-ROM drive called Mega CD. Also, at some point a Sega Master
System converter was released that allowed it's games to be used on
the Genesis.
Specifications:
-CPU: Motorola 68000 at 7.61 MHz
-1 MByte (8 Mbit) ROM Area
-64 KByte RAM Area
-Co-Processor: Z80 @ 4 MHz (Not Present in MK-1631)
-Controls PSG (Programmable Sound Generator) & FM Chips
-8 KBytes of dedicated Sound Ram
-Graphics:
-64 simultaneous colors of 512 color pallete.
-Pixel resolution: 320 x 224
-VDP (Video Display Processor)
-3 Planes: 2 scrolling playfields, 1 sprite plane
-Sound:
-PSG (TI 76489 chip)
-FM chip (Yamaha YM 2612)
-6-channel stereo
-8 KBytes RAM
-Signal/Noise Ratio: 14dB
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